Podcast Advertising: The Game

Sixty seconds to pitch a product that doesn't exist, on a podcast you've never hosted, while incorporating a critical note from the client.

Sell the advertiser. Match the podcast. Survive the client notes.

The Podcast Advertising: The Game box, front. Cream with polka dots, pink and blue trims.

In the box

22Advertiser cards

Fake brands, ready to pitch.

16Podcast cards

The podcasts you're suddenly hosting.

16Client Notes cards

Critical guidance for your ad read.

54 cards 2 to 16 players Ages 13+

No sign-ups, no onboarding calls, no research. Just three cards and some nerve.

Pull three. You're live.

One advertiser. One podcast. One note from the client that arrived right before you went on.

  • Advertiser card: NAPDOG. A white noise machine that plays a recording of a sleeping dog.
  • Podcast card: TRUE CRIME. Make the ad sound like a clue everyone missed. Transition awkwardly with dramatic pauses.
  • Client Notes card: EPISODE TIE-IN. Tie the advertiser to a made-up topic for this week's episode.
  • Advertiser card: MIST. A subscription box that mails you weather.

Read the rules   Meet the advertisers

How a round goes

The CEO flips an ADVERTISER face up. Everyone else picks a PODCAST from their hand, flips a CLIENT NOTE, and does the read: that brand, in that show's style, with the note worked in. Sixty seconds is the floor. Best read wins the account. Then the CEO job moves left.

The whole thing is on the rules page, including a two-player mode, team play for big groups, and a 16-player tournament.